package com.arrogames.rgblabyrinth.game.graphics {
	import starling.display.Image;
	import starling.textures.Texture;
	
	public class TmxTile extends Image {
		private var _gid:int;
		
		public function TmxTile(gid:int, texture:Texture) {
			super(texture);
			this.gid = gid;
		}

		public function get gid():int { return _gid; }
		public function set gid(value:int):void { _gid = value; }

	}
}